Friday, March 26, 2010

Look Mawh, i animinated! Ninja wrath!


'Hey Andrew, update your blog more, you've been slacking!', says my 'Mario bros 2 Shy-guy keychain' that  @kel_duh gave me.  He sits on my desk and reminds me to keep up with the blog.
 'What have you been busy with, u slacking liar?' , asks Shy-Guy.


Little does he know, since he has no face and therefore no eyes, that I'm actually quite busy with non-illustration work, hence the slow updates.

Been working on this 60-120 second animated short/exercise since December.  Lots of work is going into this.  And as with every Sheridan 2nd term final film, everyone is just a one-person team.  Each person is responsible to come up with a concept, character and layout design, modeling, rigging, lighting, and of course, the animation.

My main focus for this project is character-animation in dynamic movement as opposed to lip syncing.  That's why all the props and layouts are so simplified.  If i have leftover time i will try to make the props look better.

Only got a few more weeks left, most of the animation is done, so here's a quick look at a bit of it.

Feel free to let me know what you thnik, i know the image isnt great.  It's a very crude playblast to test timing, weight, and fluidity.

2 comments:

Jeffrey Cheung said...

Yo man i love the last part where he climbs up onto the top. As for critique, I find the when he jumps and grabs onto the pole thing, his legs should hug onto the pole thing right away along with his arms. Right now it might seem a little like he clumsily PKed into it.

:Dd

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